People are explaining why it would be a bad idea to have in-game chat or mics enabled, yet they forget that muting is an option in case your teammate turns out to be toxic, which could also indicate the teammate they are muted. you could match against them but not with them). If after a bad/poor game performance you can both just go your separate ways (hopefully in future a Personalised Mute/Ban List would mean that you'd have either no chance or a decreased chance of playing with that person - i.e. And truly we wouldn't be slowing the game down, nor regressing its friendly nature in any way. Thus, inherently I could garner a much better knowledge of my team-mate by his/her responses OR even lack of response to my suggestions/ideas. I'd like variability/versatility in my ability to communicate which can also be made to be direct/focussed. And yes as I have just mentioned above, mic chat is good. Thus, emojies would be the only form of communication between teams, and apparently they can be muted.Īlso mic chat is almost exactly the same as 'Discord' which was exactly an entire supplementary idea mentioned in my main post. There are many examples of 'check-boxes' where 'inter-team/-personal chat, can be removed. Simple enough I'd argue and would make your dexterity in whichever game you play far stronger. By having specific 'Key-Bound Functions' to the chat, you could spend maybe 3 minutes (a single game to half a game) just practising your key-binds. I'm even imagining as a final thought here on my higher level 'Starcraft II & Dota II Days' wherein which I would be practising my keybindings for Micro- & Macro-Management in the former, or for skill bindings and the like in the latter game. Secondly if we all start by implementing better manners within ourselves and one-another & also defining the game as a deck builder/strategy game with an 'aura of/about learning' then I think we would be fine. but the progression is first-off stymied by the situation of the game as a 'relatively' fast-paced and quick win or lose scenario. I know this would almost inevitably lead to either bans/reports, etc. All so that we might assist one another in learning the game better/to a better degree.Īlso, one idea about the idea of abuse in chat. Some form of chat if it were to be implemented in the game, would be mainly to enhance those capacities. humans in general don't only communicate better than animals, we are also generally better at planning things too. To make a simply point bigger or potentially to bring this information to you to help with my point. right now, attempting to assist in bringing it 'in whatever manner I can' to the game. I do want at minimum some form of chat in this game, and I'm right here. There are ALWAYS in EVERYTHING other options beyond the simple contexts, substances, idea/solutions, etc. this I agree would be far better with voice chat, but if there were some aspects of 'written chat' such as list-making and permanency, then the written form of chat would have it's own place. it is used far too carelessly and that is why I use other defining words), would be able to organise how to teach players of a lower skill bracket in direct and defined terms. This way a stronger player (PERSONAL NOTE HERE: The Word Professional is generally a bit wasted and meaningless now - i.e. In a PGM we might have a strong player and weak player be able to see one another's cards, and we might be able to have various speeds for the game beyond normal speed which are slower and make teaching easier. Certain things like this might also make way for simpler teaching in game, not only as dual but also as 'practise lobby' with even YET ANOTHER GAME MODE - The Practise Game Mode (PGM). What I would be looking for 'At Minimum' is something more along the lines of 'RANGED Unit Here or ' (remember you can see your ally's cards). your intentionality is clear) is a representation of chat and THUS Emojies are not forms of chat/communication. as I'm suggesting any form of 'DIRECT Communication' (i.e. I have entered a 'USER-Feedback' section wherein which I actually think there is a far simpler solution to chat. I don't agree with the majority of it, but I understand your concerns.
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