![]() Never mind the fact that a game like Tiny and Big even has a checkpoint system. What it doesn’t tell you is that the game’s ludicrous checkpoint system will do everything in its power to prevent you from realising your world-shaping dreams. This is a world waiting to be shaped, or so Tiny and Big’s trailer boldly proclaims. Although there are no enemies to kill – just some adorable little creatures that hide underground, waiting for you to sadistically crush them – there are plenty of pesky rock formations to impede your progress and some seemingly insurmountable mountains to climb. Laser-cutting is a gameplay hook rivaling the likes of Portal’s…portals and Quantum Conundrum’s dimensional shifting.Īrmed with your trusty laser, as well as a grappling hook and a device that allows you to attach rockets to any surface, technically you possess the tools to overcome any obstacle that the harsh desert throws at you. If that sounds quite impressive, that’s because it is. The main mechanic is your character Tiny’s ability to cut virtually any object in the game in half using his laser. You actually have to collect each track in order to listen it as you play, which adds an innovative layer to the proceedings. It has the aforementioned “too good for a video game” soundtrack that is, well, the best I’ve ever heard in a video game. For one thing, it has an amazing cel-shaded art style ripped straight from a graphic novel. ![]() I say this because Tiny and Big is a victim of basic design failings that do a huge disservice to the many things the game has going for it. The vast majority of the time you’ll be thinking that Tiny and Big hates itself and you even more. What I just described is the experience you’ll have fleetingly during your time with the game. I am playing Tiny and Big: Grandpa’s Leftovers because I want to get lost in a video game, and escape to a universe that is more fantastic and surprising than our own. ![]() I’m playing for the joy of discovery, for the adrenaline rush of exploration, for that feeling of entering a new world and having amazing adventures in it. I’m not in it for seeing my journey’s juvenile, paper-thin story through to the end. With a ridiculously epic indie rock soundtrack pounding in the background, I continue to scale this mountain of a statue, not really caring at all about getting those pants. I am a nerdy inventor named Tiny, and that meanie Big has stolen my Grandpa’s Leftovers. I have been scaling a giant, ancient statue that represents all that remains of a long lost civilization that worshipped a magical pair of underpants, and my mission is to reclaim this priceless relic from some guy known as Big. I am standing on the edge of a cliff, gazing into a desert abyss.
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